       texture{pigment{ color rgb<0.95,0.75,0.85>  }
                 normal {pigment_pattern{radial frequency 24  sine_wave
                                         color_map {[0.0, rgb 0]
                                                    [0.2, rgb 0.5]
                                                    [0.8, rgb 0.5]
                                                    [1.0, rgb 0]}
                                         rotate< 0,0,0> scale 0.5} 0.15}
               finish { phong 1 reflection 0.2}
               } // end of texture ---------------------------------------------------
